{"id":26204,"date":"2022-02-22T19:47:46","date_gmt":"2022-02-22T14:17:46","guid":{"rendered":"https:\/\/integranxt.com\/?p=26204"},"modified":"2025-04-05T09:52:50","modified_gmt":"2025-04-05T04:22:50","slug":"ar-vr-and-accessibility-creating-an-inclusive-reality","status":"publish","type":"post","link":"https:\/\/integranxt.com\/blog\/ar-vr-and-accessibility-creating-an-inclusive-reality\/","title":{"rendered":"AR\/VR and accessibility: Creating an inclusive reality"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_73 ez-toc-wrap-center counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title ez-toc-toggle\" style=\"cursor:pointer\">Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/integranxt.com\/blog\/ar-vr-and-accessibility-creating-an-inclusive-reality\/#ARVR_and_accessibility_Creating_an_inclusive_reality\" title=\"AR\/VR and accessibility: Creating an inclusive reality\">AR\/VR and accessibility: Creating an inclusive reality<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/integranxt.com\/blog\/ar-vr-and-accessibility-creating-an-inclusive-reality\/#ARVR_in_education\" title=\"AR\/VR in education\">AR\/VR in education<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/integranxt.com\/blog\/ar-vr-and-accessibility-creating-an-inclusive-reality\/#Immersive_learning_experiences\" title=\"Immersive learning experiences\">Immersive learning experiences<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/integranxt.com\/blog\/ar-vr-and-accessibility-creating-an-inclusive-reality\/#Educational_field_trips\" title=\"Educational field trips\">Educational field trips<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/integranxt.com\/blog\/ar-vr-and-accessibility-creating-an-inclusive-reality\/#Hands-on_learning\" title=\"Hands-on learning\">Hands-on learning<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/integranxt.com\/blog\/ar-vr-and-accessibility-creating-an-inclusive-reality\/#Training_at_the_workplace\" title=\"Training at the workplace\">Training at the workplace<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/integranxt.com\/blog\/ar-vr-and-accessibility-creating-an-inclusive-reality\/#Life-long_learning\" title=\"Life-long learning\">Life-long learning<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/integranxt.com\/blog\/ar-vr-and-accessibility-creating-an-inclusive-reality\/#What_is_the_Metaverse_and_how_is_it_relevant\" title=\"What is the Metaverse and how is it relevant?\">What is the Metaverse and how is it relevant?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/integranxt.com\/blog\/ar-vr-and-accessibility-creating-an-inclusive-reality\/#Accessibility_options_in_ARVR_%E2%80%93_is_it_viable\" title=\"Accessibility options in AR\/VR \u2013 is it viable?\">Accessibility options in AR\/VR \u2013 is it viable?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/integranxt.com\/blog\/ar-vr-and-accessibility-creating-an-inclusive-reality\/#Navigating_the_diversity_and_inclusion_gap\" title=\"Navigating the diversity and inclusion gap\">Navigating the diversity and inclusion gap<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/integranxt.com\/blog\/ar-vr-and-accessibility-creating-an-inclusive-reality\/#Future_of_accessibility_in_ARVR\" title=\"Future of accessibility in AR\/VR\">Future of accessibility in AR\/VR<\/a><\/li><\/ul><\/nav><\/div>\n<h3><span class=\"ez-toc-section\" id=\"ARVR_and_accessibility_Creating_an_inclusive_reality\"><\/span>AR\/VR and accessibility: Creating an inclusive reality<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>&nbsp;<\/p>\n<p>A growing number of companies are investing in bleeding-edge technology to introduce innovative products in the market. To ensure maximum engagement levels, there is heavy dependency on technologies like\u00a0<a href=\"https:\/\/integranxt.com\/corporate-elearning-solutions\/xr-solutions\/\">Virtual Reality (VR), Augmented Reality (AR)<\/a>\u00a0and Artificial Intelligence (AI), which can capture people\u2019s imagination with a truly immersive experience. While implementation of VR remains within the realm of gaming, tourism,\u00a0<a href=\"https:\/\/immersionvr.co.uk\/about-360vr\/vr-for-education\/\">education, and training<\/a>\u00a0primarily, the use of AR is becoming more commonplace, especially when aided with AI.<\/p>\n<p>AR is being used widely by online shopping apps that focus on delivering a customized experience with attention to precision. Whether it\u2019s furniture, watches, jewelry, eye gear or sportswear \u2013 companies are banking on AR to ensure customers get an in-store experience from the comfort of their homes. These trends boomed during the pandemic and have endured in its wake. Social media is yet another platform that is heavily using the magic of\u00a0<a href=\"https:\/\/www.forbes.com\/sites\/bernardmarr\/2019\/07\/17\/the-important-risks-and-dangers-of-virtual-and-augmented-reality\/?sh=49cf29293d50\">AR through filters, face recognition and other personal data<\/a>.<\/p>\n<p>&nbsp;<\/p>\n<h3><span class=\"ez-toc-section\" id=\"ARVR_in_education\"><\/span>AR\/VR in education<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>&nbsp;<\/p>\n<p>The<a href=\"https:\/\/integranxt.com\/corporate-elearning-solutions\/xr-solutions\/\">\u00a0AR-VR-AI<\/a>\u00a0combination has become standard on Edtech platforms over the past few years. Even classroom-based learning is being transformed.<\/p>\n<p>&nbsp;<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Immersive_learning_experiences\"><\/span>Immersive learning experiences<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>&nbsp;<\/p>\n<p>Technology is being used to boost engagement, understanding and information retention in students across age groups.\u00a0<a href=\"https:\/\/integranxt.com\/content-services\/audio-and-video-services\/\">Audio-visual<\/a>\u00a0aids are highly conducive to learners and interacting with the learning material helps create a truly immersive learning experience. VR can help recreate historical places and events with life-like simulations. History becomes interactive and the experience more human.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<h4><span class=\"ez-toc-section\" id=\"Educational_field_trips\"><\/span>Educational field trips<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>&nbsp;<\/p>\n<p>Geography lessons, too, become personalized and accessible. From a trip to the Arctic to taking a walk on the moon \u2013 the Google Expeditions app allows its users to experience it all. Field trips across the arts, science, history and nature can be experienced at a moment\u2019s notice.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<h4><span class=\"ez-toc-section\" id=\"Hands-on_learning\"><\/span>Hands-on learning<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>&nbsp;<\/p>\n<p>Medical education is fast transforming with the AR\/VR combination. Whether it\u2019s the human anatomy or a frog\u2019s, immersive experiences are helping students learn better and practice in a safe, controlled environment.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<h4><span class=\"ez-toc-section\" id=\"Training_at_the_workplace\"><\/span>Training at the workplace<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>&nbsp;<\/p>\n<p>Simulating real-life situations can help prevent dangers while training but allow personnel to train and practice. An Australian company has developed modules to train firefighters, which are being used by multiple countries across the globe.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<h4><span class=\"ez-toc-section\" id=\"Life-long_learning\"><\/span>Life-long learning<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>&nbsp;<\/p>\n<p>As our outlook toward learning changes, Edtech platforms are making the most of the opportunity to deliver learning in the most innovative ways, backed by scientific data to maximize learning. This trend will progressively grow.<\/p>\n<p>&nbsp;<\/p>\n<h3><span class=\"ez-toc-section\" id=\"What_is_the_Metaverse_and_how_is_it_relevant\"><\/span>What is the Metaverse and how is it relevant?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>&nbsp;<\/p>\n<p>As the role of\u00a0<a href=\"https:\/\/integranxt.com\/corporate-elearning-solutions\/xr-solutions\/\">AR\/VR<\/a>\u00a0expands into our everyday lives, concepts like the Metaverse are making an appearance. The term Metaverse defies a definition at this point. While it has been referred to multiple times in various important discussions regarding emerging technologies,\u00a0<a href=\"https:\/\/www.wired.com\/story\/what-is-the-metaverse\/\">Metaverse<\/a>\u00a0can be vaguely defined as a completely virtual world that includes the use of multiple technologies. It has a life of its own, a digital economy, digital personas, digital marketplace etc. that operate across virtual platforms.<\/p>\n<p>&nbsp;<\/p>\n<p>While AR\/VR are major technologies in the Metaverse, the concept of the metaverse is filled with unanswered questions. Videos and demonstrations of the Metaverse look fantastical than real and it will be a long time before major global players and stakeholders in the market can arrive at an accepted version.<\/p>\n<p>&nbsp;<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Accessibility_options_in_ARVR_%E2%80%93_is_it_viable\"><\/span>Accessibility options in AR\/VR \u2013 is it viable?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>&nbsp;<\/p>\n<p>Whether it is the Metaverse, or real-life applications already being used, it is difficult to challenge the fact that digital technologies have made the world more accessible to us. However, the important question is \u2013 how inclusive is this accessibility? Both AR and VR promote visual experiences heavily and the technology\u00a0<a href=\"https:\/\/www.levelaccess.com\/accessibility-within-ar-vr-jonathan-avila-on-the-at-banter-podcast\/\">seems impractical for people with visual impairments<\/a>. Similarly, with experiences that include wearing AR\/VR gear and moving around a room seem irrelevant for people with restricted mobility. AR\/VR are assistive technologies that rely on\u00a0<a href=\"https:\/\/blogs.scientificamerican.com\/voices\/virtual-reality-has-an-accessibility-problem\/\">evoking empathy<\/a>\u00a0in the user with the help of strong audio-visual experiences. With critical senses disabled, the technology seems limiting and not viable for a diverse and inclusive audience.<\/p>\n<p>&nbsp;<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Navigating_the_diversity_and_inclusion_gap\"><\/span>Navigating the diversity and inclusion gap<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>&nbsp;<\/p>\n<p>However, global players are making rapid progress on this front. Rather than relying on visual experiences primarily, companies are augmenting their applications to adapt to a more inclusive audience.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<ul>\n<li>Prototypes of navigation apps are being customized to provide feedback to the users who have vision impairment through the vibration of the walking cane, as audio cues help describe the route to the journey.<\/li>\n<li>AR\/VR technology is being used for pain and stress management. It could also be used for blind or low-vision users to experience a fun exercise session as they are taken on an immersive tour of a preferred location.<\/li>\n<li>Video game giants are upgrading their products to cater to more inclusive audiences. Complete audio commentary, social chats, sign language, etc. are being introduced to create engagement in differently abled gamers.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p>As the awareness about diversity and inclusion grows, various means are being employed to increase the reach of services and products. Along with governments and standards-setting bodies defining the law, several companies are conducting surveys as part of their research and development program to create more accessible devices. Some key points that can be used as best practices to ensure inclusion in\u00a0<a href=\"https:\/\/integranxt.com\/corporate-elearning-solutions\/xr-solutions\/\">AR\/VR<\/a>\u00a0experience include having:<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<ul>\n<li>Accessible system controls by including sensors, customized configuration, navigation menus etc.<\/li>\n<li>Input and interaction controls and recognition that respond to voice, motion, eyes, sensors and operation interface, or sync to mobile apps<\/li>\n<li>Flexible modes of operation that allow users to customize based on personal preferences<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Future_of_accessibility_in_ARVR\"><\/span>Future of accessibility in AR\/VR<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>&nbsp;<\/p>\n<p>Accessible design is fast becoming the legal standard across technologies. To ensure a product\/service is accessible to all, accessibility needs to be factored in at the design stage of the development cycle. As AR\/VR aided devices find increased adoption, the market looks at significant and fast-paced changes over the next few years. The AR\/VR market leaders need to address personal data security, ethics, and other factors. Still, with the advantages outweighing the challenges, AR\/VR promises a bright future ahead.<\/p>\n<div class=\"et_pb_module et_pb_text et_pb_text_1 et_pb_text_align_left et_pb_bg_layout_light\">\n<div class=\"et_pb_text_inner\">\n<p><em><strong>Integra is a trusted partner in\u00a0<a href=\"https:\/\/integranxt.com\/content-services\/digital-content-development\">content<\/a>,\u00a0<a href=\"https:\/\/integranxt.com\/corporate-elearning-solutions\/xr-solutions\">immersive technology<\/a>\u00a0and\u00a0<a href=\"https:\/\/integranxt.com\/content-services\/accessibility\">accessibility<\/a>\u00a0services for many leading organizations worldwide. With a focus on providing end-to-end solutions for digital content, learning services, and content workflows, we help our customers realize transformational business value.<\/strong><\/em><\/p>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>AR\/VR and accessibility: Creating an inclusive reality &nbsp; A growing number of companies are investing in bleeding-edge technology to introduce innovative products in the market. To ensure maximum engagement levels, there is heavy dependency on technologies like\u00a0Virtual Reality (VR), Augmented Reality (AR)\u00a0and Artificial Intelligence (AI), which can capture people\u2019s imagination with a truly immersive experience. [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":26844,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[32],"tags":[],"class_list":["post-26204","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-content-services"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v24.0 (Yoast SEO v24.9) - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>AR\/VR and accessibility: Creating an inclusive reality<\/title>\n<meta name=\"description\" content=\"Role of AR\/VR expands into our everyday lives. 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